on creating pixel art--
NanoDoom2d » Devlog
There is something I find extremely therapeutic when creating pixel art.
The process of finding small ways to optimize the process, very small things that cut entire minutes off of creating a full animation-- and the learned muscle-memory that comes along with it.
Individually clicking pixel by pixel to make shadows...
pixel by pixel bleeding a bit of life to a story.
to whoever reads this hope your day is positive (:
Get NanoDoom2d
NanoDoom2d
from darkness and marshmallows, our hero is born...
Status | Prototype |
Author | banzaiMimic |
Genre | Platformer |
Tags | 2D, Unity |
More posts
- made the gamejam deadline!Nov 30, 2021
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