Aliro1
put out the fires before the buildings explode.
best played full screen.
controls:
Movement-- A: Left | D: Right
Drop Water Missile-- SPACE
Redirect Missile Left-- Q
Redirect Missile Right-- E
assets:
all audio + sfx made using FL Studio + keyboard
2d alien sprite from www.gamedeveloperstudio.com
solo dev
Status | Prototype |
Platforms | HTML5 |
Author | banzaiMimic |
Made with | Unity |
Tags | 3D, Low-poly, Unreal Engine |
Development log
- Unity vs UE5 + dev log updateApr 02, 2024
- ECS Dots console bugs won't let me keep going with itSep 10, 2023
- Biga gamejam: Learning Unity, C#, Blender, and dusting off FL StudioSep 05, 2023
Comments
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cool depth mechanic
Good use of assets, the wireframe style was effective at communicating the necessary info. I think there may be a bug where the missiles fly behind buildings. Otherwise I had a good time with this one.