put out the fires before the buildings explode.

best played full screen.

controls:

Movement-- A: Left | D: Right

Drop Water Missile-- SPACE

Redirect Missile Left-- Q

Redirect Missile Right-- E

assets:

all audio + sfx made using FL Studio + keyboard

2d alien sprite from www.gamedeveloperstudio.com

solo dev

Development log

Comments

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cool depth mechanic

Good use of assets, the wireframe style was effective at communicating the necessary info. I think there may be a bug where the missiles fly behind buildings. Otherwise I had a good time with this one.